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[OtherLOG_filter_distill_edge

Description: 数学形态学提供了一种以形态或集合论为基础对图像进行分析理解的工具。可以用来去除噪声、抽取骨架、插补、分割、多分辨率分析、匹配等。 包括四个主要的算符:扩张(膨胀)○+,腐蚀○-,开○,闭●- Mathematics morphology has provided one kind carries on the analysis understanding take the shape or the set theory as the foundation to the picture the tool. May use for to remove the noise, to extract the skeleton, inserts makes up, the division, the multi- resolution analysis, the match and so on. Including four main operators: The expansion (inflation) 鈼?+, corrodes 鈼?-, opens 鈼? shuts *
Platform: | Size: 237103 | Author: 陈朋 | Hits:

[OtherLOG_filter_distill_edge

Description: 数学形态学提供了一种以形态或集合论为基础对图像进行分析理解的工具。可以用来去除噪声、抽取骨架、插补、分割、多分辨率分析、匹配等。 包括四个主要的算符:扩张(膨胀)○+,腐蚀○-,开○,闭●- Mathematics morphology has provided one kind carries on the analysis understanding take the shape or the set theory as the foundation to the picture the tool. May use for to remove the noise, to extract the skeleton, inserts makes up, the division, the multi- resolution analysis, the match and so on. Including four main operators: The expansion (inflation) 鈼?+, corrodes 鈼?-, opens 鈼? shuts*
Platform: | Size: 251904 | Author: 陈朋 | Hits:

[Graph Recognizesss

Description: 手写数字识别,提取数字骨架,划直线和该骨架相交,取交点数和数字端点为特征向量.建立特征库进行匹配-Handwritten numeral recognition, extraction digital skeleton designated intersection of a straight line and the skeleton, cross check points and digital endpoint for the eigenvector. To establish the characteristics of the Treasury match
Platform: | Size: 1024 | Author: 黄超 | Hits:

[OpenGL programcs266_final_src

Description: 运用正反向动力学来坐上楼梯动画,包括骨骼,蒙皮。(The implementation of an OpenGL based C++ program to animate a humanoid walking up stairs and across an incline. Forward kinematics is used to walk up stairs, by setting the root to the torso when lifting the leg and to the foot when lifting the body up one step. Inverse kinematics is used to adjust the height of the foot when walking across the incline. If the ankle passes below the surface of the floor, the ankle is lifted to a position above the floor with inverse kinematics and the angle of the foot is adjusted to match the incline. The actual joint angles used for the walking animation are not the greatest, but could be easily adjusted to provide a more natural gait. A simple skinning algorithm was used to add a skin to the 'skeleton' of the figure. Key commands describing program usage are printed to an accompanying console. An executable and C++ source code are available for download. The following images show a solid figure, and a wireframe figure with skeleton exposed.)
Platform: | Size: 43008 | Author: 有故事 | Hits:

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